22 July 2014

Droids- R7 Astromech

This post regarding Droids is part of a larger article regarding Wave 4 listbuilding- the rest of the posts in this series will be available in the coming weeks as I'm revealing a post or two per day on the various topics in that larger article. For more info, click the "List Building Resources" tab at the top of the page or simply click here.

R7 Astromech (2)
Action?: No
Card Text: Once per round when defending, if you have a Target Lock on the Attacker, you may spend the Target Lock to choose any or all Attack dice. The Attacker must reroll the chosen dice.
Usage: So this is an interesting little card in that it's one of the few truly defensive modifier type upgrades out there.

Easiest way to think of this card is it's essentially a reverse Target Lock. If you have the ship attacking you Target Locked, you can make him re-roll his Attack dice.

Now, this brings up a couple of interesting points, but they all more or less boil down to when exactly this card text happens, so let's bust out the rules and see if we can get a clear idea of the timing of this sequence.

At this point, y'all likely know the sequence of events that makes up any given Combat Phase, but for grins, here it is again- from page 10 in your Core Rules:

Ok, so that's great. We see that R7 is going to do his thing in Step 3- Modify Attack Dice. That said, we don't know who does the modifying first- the Attacker or the Defender and it kinda does make a difference, right? So let's read on... 

Page 12 clears it up very neatly for us- 

Ah ha! So in the detailed version of the step, we see that if the Attacker and Defender both have means of modifying the Attack dice, the Defender resolves his abilities first. 

So that's actually pretty significant, right? Main reason I'm under this impression is that tidbit also on page 12 about not being able to re-roll a re-rolled die. 

See where I'm going with this? 

The R7 card text explicitly states that you (the defender) are making the attacker re-roll the chosen die/ dice. If that happens, any of the dice that were re-rolled can't be re-rolled again via the attacker's own Target Lock, for example. 

Now, your opponent can still Focus or Marksmanship or use other Change type die modifications, but he can't re-roll the chosen dice. Note however that if three Attack dice are rolled, we'll call them die 1, die 2, and die 3, and you make him re-roll dies 1 and 2, he could conceivably burn his Target Lock to re-roll die 3. Just saying. 

So now that we've gotten all that crazy business ironed out, who does R7 work well on? 

Well, for starters there's only three ships that can sport an Astromech- the X-Wing, the Y-Wing, and the E-Wing, so right off the bat you're rather limited. All three of those ships have Target Lock as a default Action, so we're ok there. Past that, anybody who has an ability that centers around Target Locks or is one of those rare breeds that wants to Target Lock more than Focus would be a pretty obvious candidate, right? Like Dutch Vander for example? Hobbie Klivian might not be bad either, or especially Tarn Mison. 

Now, that being said, bear in mind this card isn't exactly automatic. Anybody in their right mind isn't going to Attack you if they've been Target Locked by you and you are sporting R7 (I keep wanting to call him L7). Now, that in and of itself can be disruptive which can benefit you as it jacks with your opponents decision making process, but it's a fairly subtle disruption and it's not really even guaranteed to do you much good to have your opponent re-roll those dice.

I mean again, recall that the X-Wing Miniatures Attack dice are rigged to hit 50% of the time unmodified. You might throw away a Target Lock and your opponent still hits you. Of course, if he got turbo lucky and scored four crits it might be worth it to attempt to downgrade them to regular hits or whatever, but I would be careful expecting too much out of this card. It has some decent synergy with Sensor Jammer though and makes the E-Wing bearing that combo extremely difficult to hit on top of the ship's already formidable maneuvering ability and 3 Defense dice. 

Also keep in mind that you do have to discard your Target Lock to get this to work. Since this is a "May" not a "Must" type of thing, you can make that decision contextually, but it's still a bit of a price to pay, though it makes me think on higher PS pilots, it's not such a big deal. 

Entry for the Wave 4 Lottery is Closed

Just wanted to make it official- the entry period for the Wave 4 Lottery Contest is now closed. Come back Wednesday and I'll announce the four winners!

I've mentioned this to several of the entrants, but I wasn't at all shocked at the volume of entries (around 130 last time I checked)- I was however shocked at some of the really cool, original, and inventive ideas y'all came up with for your pilot abilities. You guys really owe it to yourselves to go through these Pilot Cards once I get them posted up for you to see and check out some of these special rules. There's some really good stuff in there! If I have time, I'll go through and pick out five or so that I thought really stood out.

Thanks again to everyone who took the time to enter the contest and thanks again to MiniatureMarket.com for ponying up the prizes yet again! Show them some love if you have the chance!

21 July 2014

Contest Update!

Hey y'all, just wanted to do a quick update to let everyone know, the response to the pilot card contest has been, well, overwhelming! 

I was trying to stay current with emailing y'all back last week, and I kept up until around Saturday evening. Entries just came pouring in- we're well over 100 now. Probably closer to 150, just guessing. 

If you've not gotten a confirmation email from me, you likely will later today. I should have some time here and there at work to play catch up on this. 

Just so everyone is on the same page here, I will email you back in regard to your entry. If you entered before Saturday afternoon and have not heard from me, I probably didn't get your entry, so go ahead and submit it again. 

Thanks again to all of you who have taken the time to enter, and I'll get back to work on the Wave 4 card breakdowns Tuesday- I promise! 


15 July 2014

Wave 4 Lottery Contest from MiniatureMarket.com and TheMetalBikini.com!

So dig this, y'all- Miniature Market has really outdone themselves this time!

Awhile back, MM started emailing me about a Wave 4 contest and did I have any ideas. I thought it might be fun to do some kind of custom Pilot Card contest (using Oopinou's or similar card creators out there, or heck, your own 1337 photoshop skillz). I kicked the idea around in my head for a couple of weeks and finally came up with something that I think could be fun for you guys. I ran it by MM and they dug it like dirt, then turned around and upped the ante on me big time! So without further adieu...

The Metal Bikini's Custom Pilot Lottery Contest Brought To You By MiniatureMarket.com! 

That title's almost as long as Star Wars Episode 1: The Phantom Menace, huh?

Anyhizzle, it's a whole lotta words, but here's the scoop, troop- I want you for Bikini Squadron!

Step 1. Use your favorite method of creating a custom pilot card to represent you (yeah- you!) in X-Wing Miniatures! You can use your real name, nick name, internet handle, alias, graffiti tag, whatever. Extra props for including a pic of yourself into the card and by all means, come up with a cool special rule for yourself. You deserve it. Read on for the possible repercussions of Step 1.

Step 2. Email me the image file of your card along with your real name and physical address (this is the address MM will send your prizes to if you win, so be sure to send me a legit and complete address). Please, please, please, mention in the body of your email the pilot name you choose for your card if it's something different than whatever you have as your email address and if you don't want your real name to eventually be shown on the site, don't put it on your card!

If you don't remember my email address, it's in the link there by the number 2 business or at the top of the page on the right. Do this by 11:59 pm (Central U.S. Daylight time) on Monday, 21 July 2014.

Step 3. Chill, 'till the next episode. Or next week, if you prefer. I'll announce the winners on Wednesday, 23 July 2014.

Wait- winners?

Aw, yeah! As usual, the uber-generous folks over at MM are giving away the prizes in this shindig. Prizes for four of y'all, to be exact. What's super awesome though is you're not just going to win one Wave 4 ship if you win, no no. You win all four Wave 4 ships! Yeah! That's no typo- you get a Z-95 Headhunter, an E-Wing, a TIE Defender, and a TIE Phantom! All four of 'em, yo!

Ain't that something?

So how do you win? All you have to do is make your card and enter as described above. Once I get all of the entries, I'll count how many there are total and then randomly pick four winners out of my virtual hat, so to speak. If you're really curious, I'm going to use this site to pick the numbers of the winners, the number being essentially the order in which I receive your emails.

As y'all remember from the Painting Contest and the Scenario Writing Contest, this is more or less a ploy for me to get some cool content from you guys for the site. This contest is no different. By entering and joining up with Bikini Squadron, I'll put all of y'all's cards in a GDrive folder and link to it off the site so you and your pals can fight over who gets to be Orange 1, Orange 2, Orange 34C, and Orange 69 in Bikini Squadron. Why? I don't know, really. It just seems cool to me to host a directory of pilot cards of my bar patrons I guess.

My only request is please don't enter multiple times from different email addresses and stuff. I anticipate getting a LOT of entries for this contest, and it's probably not feasible for me to go through and somehow police you guys from entering from multiple email addresses and entering your, your mom's, your girlfriend's, and your grandma's physical addresses. Just be cool, ok? That's all I ask. Enter once and be a gentleman/ lady/ what have you about it, aiight?

As always, this contest is open to everybody so long as you can receive mail from the U.S. and like legally win prizes and whatnot, so all of y'all from overseas feel free to enter!

Any questions or clarifications, let me know your thoughts in the comments below. I think I've pretty well got this covered, but you know how that goes sometimes.

And once again, a huge thanks to the awesomely generous MiniatureMarket.com Show 'em some love if you've got the opportunity and maybe we'll get to keep on doing fun stuff like this!

Good luck and may the force be with y'all!

08 July 2014

Meet Our New Sponsor Geek V's Clothing!

Y'all may have noticed around lunch yesterday a new image cropped up in the right sidebar over there- it's our new sponsor Geek V's Clothing straight outta Florida!

Geek V's is a startup clothing company that's making all kinds of cool pop culture and geeky stuff. They don't have their storefront up and running yet, but by clicking the link you can head over to their page on the Facebooks and friend them and once they do have their store up, I'll have that linked to their ad image as well. Andrew, their owner, tells me the store will be up very soon. 

I mentioned to Andrew I'd do a little blurb article to promote his ad on here and asked if he wanted me to promote or plug anything. He attached an exclusive image of what's going to become their first T-Shirt, so without further adieu, y'all- I present to you Lord Vapid, Master of Brain Street. 

Good stuff, no? Stop by their Facebook and tell 'em ya said, "Hi." And keep an eye out for their store! 

Thanks again for your support, Andrew! Good luck on your business!